
Priority Selector
From syxUI — written for both platforms, not translated between them.
A colored Low / Medium / High priority picker.
Inputs · SwiftUI · iOS 17
- inputs
- swiftui
The actual source
PrioritySelectorCard.swift
// Priority Selector · syxUI · https://syxui.dev/components/sel-priority
// Free in any project. Keep this line and credit syxUI where a person can read it.
import SwiftUI
extension View {
func formaCard(_ pad: CGFloat = 18) -> some View {
self.padding(pad)
.background(Color(.systemBackground), in: RoundedRectangle(cornerRadius: 20, style: .continuous))
.overlay(RoundedRectangle(cornerRadius: 20, style: .continuous).stroke(Color.primary.opacity(0.06), lineWidth: 1))
.shadow(color: .black.opacity(0.05), radius: 14, x: 0, y: 6)
}
}
// Priority selector (colored)
struct PrioritySelectorCard: View {
@State private var sel = 1
let opts: [(String, Color)] = [("Low", Color(red: 0.16, green: 0.66, blue: 0.40)),
("Medium", Color(red: 0.98, green: 0.62, blue: 0.11)),
("High", Color(red: 0.90, green: 0.24, blue: 0.28))]
var body: some View {
VStack(alignment: .leading, spacing: 12) {
Text("Priority").font(.system(size: 15, weight: .semibold))
HStack(spacing: 10) {
ForEach(Array(opts.enumerated()), id: \.offset) { i, o in
let on = sel == i
HStack(spacing: 6) {
Circle().fill(o.1).frame(width: 8, height: 8)
Text(o.0).font(.system(size: 14, weight: .medium)).foregroundStyle(on ? o.1 : .primary)
}
.frame(maxWidth: .infinity).padding(.vertical, 11)
.background(on ? o.1.opacity(0.12) : Color.primary.opacity(0.04), in: RoundedRectangle(cornerRadius: 10, style: .continuous))
.overlay(RoundedRectangle(cornerRadius: 10, style: .continuous).stroke(on ? o.1.opacity(0.5) : .clear, lineWidth: 1))
.onTapGesture { sel = i }
}
}
}.formaCard().frame(width: 330)
}
}
iOS 17 · No dependencies
Dependencies
- SwiftUI
- No external dependencies
Requires iOS 17


