
Skeleton Table
From syxUI — written for both platforms, not translated between them.
A table-rows skeleton.
Loaders · SwiftUI · iOS 17
- loaders
- swiftui
The actual source
SkeletonTable.swift
// Skeleton Table · syxUI · https://syxui.dev/components/loader-sk-table
// Free in any project. Keep this line and credit syxUI where a person can read it.
import SwiftUI
func sk(_ w: CGFloat, _ h: CGFloat) -> some View { RoundedRectangle(cornerRadius: 5, style: .continuous).fill(Color.primary.opacity(0.08)).frame(width: w, height: h) }
extension View {
func formaCard(_ pad: CGFloat = 18) -> some View {
self.padding(pad)
.background(Color(.systemBackground), in: RoundedRectangle(cornerRadius: 20, style: .continuous))
.overlay(RoundedRectangle(cornerRadius: 20, style: .continuous).stroke(Color.primary.opacity(0.06), lineWidth: 1))
.shadow(color: .black.opacity(0.05), radius: 14, x: 0, y: 6)
}
}
struct SkeletonTable: View { var body: some View { VStack(spacing: 0) { ForEach(0..<4, id: \.self) { i in HStack(spacing: 12) { sk(80, 12); Spacer(); sk(50, 12); sk(40, 12) }.padding(.vertical, 11); if i < 3 { Divider() } } }.formaCard(14).frame(width: 300) } }
iOS 17 · No dependencies
Dependencies
- SwiftUI
- No external dependencies
Requires iOS 17


